cineSync
Buy Try
Download

cineSync 3.2
Macosx_universal_35px Win Tux

news archive

cineSync a Marvel for Iron Man 3 Fri, 10 May 2013
Ten Vendors, One Suit Tue, 07 May 2013
Spielberg links up with Framestore for Lincoln Tue, 19 March 2013
cineSync reviews in the Cloud Fri, 22 February 2013
Stripping - the cineSync way Fri, 15 February 2013
cineSync brings Warm Bodies to life Tue, 05 February 2013
Reviews as easy as Pi Fri, 21 December 2012
cineSync Strips the City Thu, 22 November 2012
MPC Recalls cineSync Wed, 26 September 2012
cineSync helps BUF achieve Total Recall Mon, 10 September 2012
cineSync Fuels Prometheus Wed, 04 July 2012
Making review and approval bear-able Tue, 26 June 2012
Avengers Marvel at cineSync Fri, 08 June 2012
cineSync: the preferred Pirate software Wed, 18 April 2012
Remote Reviews from Mars Tue, 13 March 2012
cineSync: The Skeleton Key Sun, 11 March 2012
cinesync 3.1.5 released Wed, 22 February 2012
Pixomondo on a Journey with cineSync Tue, 14 February 2012
cineSync for all and all for cineSync! Wed, 25 January 2012
Wherever Hugo, cineSync's there Tue, 06 December 2011
Captain America finds German allies Tue, 08 November 2011
A Lannister always uses cineSync Tue, 01 November 2011
cineSync puts London and Stockholm on the same Block Thu, 22 September 2011
cineSync's not Afraid of the Dark! Fri, 09 September 2011
Communication of the Planet of the Apes Wed, 24 August 2011
Making the impossible possible Fri, 29 July 2011
Animated conversations with Space Marine Tue, 05 July 2011
First Class collaboration for X-Men Wed, 15 June 2011
cineSync ensures First Class pipeline Mon, 13 June 2011
Mass Communication Mon, 30 May 2011
Forgive Me Father, For I Have Synced Fri, 27 May 2011
cineSync a Sight for Thor Eyes Tue, 10 May 2011
Wrangling Rango Wed, 23 March 2011
Alien Communication Tue, 22 March 2011
Something in the Eyre Tue, 15 March 2011
cineSync wins Academy Award Sat, 08 January 2011
cineSync in the Hood! Tue, 28 December 2010
The next stage for Universal and cineSync Wed, 08 December 2010
More collaborative than the average bear! Tue, 07 December 2010
The zombies are communicating.... Fri, 12 November 2010
cineSync makes waves around the world Tue, 19 October 2010
Zack Snyder thinks cineSync's a hoot! Fri, 24 September 2010
Magical Collaboration Wed, 25 August 2010
cineSync short-listed for Academy Award Sat, 21 August 2010
Great communication from Inception to post Wed, 11 August 2010
cineSync brings Creatives together Thu, 05 August 2010
cineSync: The Last Airbender Wed, 14 July 2010
VFX Supervisor Allan McKay and cineSync Sat, 10 July 2010
cineSync 3.0 released - with Shotgun integration Thu, 13 May 2010
Avengers brought closer together by cineSync Tue, 11 May 2010
New Zealand gets a bit less remote... Thu, 15 April 2010
Zack Snyder loves cineSync Wed, 31 March 2010
cineSync transforms Wolfman communication Wed, 24 March 2010
German Ninjas? Only with cineSync Mon, 01 February 2010
cineSync tackles communication challenge Fri, 29 January 2010
Avatar and cineSync II Mon, 11 January 2010
Avatar and cineSync Thu, 07 January 2010
5 Ninja Star Communication for Assassin Wed, 02 December 2009
cineSync me up, Scotty! Tue, 01 December 2009
Ben 10 VFX go global Mon, 30 November 2009
cineSync for Happycampers Thu, 29 October 2009
A cineSync in 9 saves time Fri, 11 September 2009
cineSync for Snow Leopard Fri, 04 September 2009
cineSync 1.3.1 and cineSync 2.1.1 released Wed, 02 September 2009
Good communication is Terminator's Salvation Tue, 11 August 2009
cineSync 1.3 and cineSync Pro 2.1 released Thu, 04 June 2009
RSP Sync their claws into Wolverine Wed, 06 May 2009
Fox gets that Syncing feeling Thu, 26 February 2009
No communication horrors for Uninvited Thu, 05 February 2009
There in Spirit Fri, 16 January 2009
The Spirit of collaboration Wed, 24 December 2008
cineSync provides visual communication in Twilight Wed, 26 November 2008
VFX in Changeling times Fri, 07 November 2008
City of Ember connects to the world Mon, 13 October 2008
Reviews on Dark Knight clear as day Mon, 14 July 2008
cineSync Meets Dave Sat, 12 July 2008
cineSync makes Journey easier for Frantic Wed, 02 July 2008
Controlling the Hulk with cineSync Mon, 30 June 2008
cineSync sounds right for Audio Post Mon, 02 June 2008
cineSync Pro released Mon, 26 May 2008
cineSync 1.2.7 released Mon, 07 April 2008
cineSync on a Journey with Meteor Mon, 11 February 2008
Ogres, Goblins, Fairies, Sprites and cineSync Mon, 21 January 2008
Reviews from the Riverbank Thu, 10 January 2008
cineSync gains a better view for Vantage Point Sun, 30 December 2007
cineSync 1.2.4 released Wed, 12 December 2007
Entity FX take cineSync Into the Wild Fri, 16 November 2007
The Dark Rises More Quickly at Riot Fri, 19 October 2007
Surfing the Power of the Web for Fantastic Reviews Wed, 29 August 2007
cineSync assists Warner Bros' German Invasion Wed, 22 August 2007
Effective Reviews are the Difference Between the Quick and the Dead Wed, 22 August 2007
cineSync Helps to Keep the Traffic Moving in Rush Hour 3 Fri, 17 August 2007
cineSync 1.2.3 released Wed, 27 June 2007
Charlotte's menagerie managed with cineSync Wed, 07 February 2007
cineSync 1.2 released Tue, 05 December 2006
cineSync voted best technology Wed, 08 November 2006
Happy Birthday cineSync! Wed, 01 November 2006
Click reviews with cineSync Thu, 20 July 2006
Superman Returns VFX Reviews Mon, 03 July 2006
Aiding creativity on X-Men : The Last Stand Thu, 01 June 2006
cineSync v1.1 at NAB2006 Wed, 19 April 2006
cineSync used on The Shaggy Dog Wed, 01 February 2006
cineSync v1.0 launched Mon, 31 October 2005
Spielberg uses cineSync for War of the Worlds Fri, 01 July 2005

Rss More news >>

  • home
  • about
  • partners
  • tales
  • try
  • buy
  • Navicon news
  • support
Edgeleft
Edgeright

Remote Reviews from Mars

Tuesday, 13 March 2012


The VFX for the recently released John Carter were largely carried out in the UK, while director Andrew Stanton remained based in the US. In a recent article on Creative Cow, Cinesite VFX Supervisor Sue Rowe talks about how the VFX process worked as well as breaking down a number of the shots - and also mentions how cineSync helped with maintaining contact between the UK and US.

"At Cinesite, we handled 831 visual effects in John Carter. Along with Double Negative, we were one of the two main VFX vendors on the movie, directed by Andrew Stanton. Since Cinesite is renowned for its photoreal environment work, we handled this part of the film, along with the 2D to 3D stereo conversion. There was a tremendous amount of sharing between Cinesite and D-Neg, who did the character animation, since every shot that has a creature in it also has a Cinesite environment. I'm proud of this. London is a unique place to work in that all our competitors are very close to each other. Although there is healthy competition, we also completely share when we work on the same film. My colleagues at D-Neg and my team had a great relationship. Moving Picture Company was brought on to do the attack of an aggressive horde of half-animals running towards John Carter and a smaller company called Nvizible picked up a few shots but the majority of the work was done at D-Neg and Cinesite.

"I had a brilliant team and worked with four main supervisors: Jonathan Neill supervised Cinesite's work on the city of Zodanga, a mile-long rusty metal tanker that crawls like a myriapod across the surface of Mars; Christian Irles supervised work on the beautiful city of Helium, which has a huge glass palace in the middle; Ben Shepherd oversaw the big aerial battle between Zodanga and Helium; Simon Stanley-Clamp directed work on the Thern sanctuary, a huge underground cave that forms around the characters as self-illuminating blue branches as they walk through it; and Artemis Oikonomopoulou was Cinesite's CG Supervisor on the project. We developed a short hand with each other on how we wanted the sequences to go I put my input into the shots they did. There was a filtering system so it was as good as possible to review with Andrew Stanton.

"We would do a conference call with him every night, U.K. to the States. Using cineSync, we would load files and both look at the same Quicktime of the movie. Andrew stopped the footage when he wanted and could draw on the image. By talking every night for two years, this sense of trust and familiarity built up. Andrew cared about every single pixel. He had good input daily into small things we could change to make the shot better. He was also pragmatic; he knew the story was the most important thing. He was good at keeping us grounded."

Thern Sanctuary

"This 82-shot section of the movie contained an amazing amount of work. It started on my first day of shooting on set, where we were faced with a 360-degree greenscreen, and Andrew said, I want this room to be made of nano-technology. In fact, Thern is a living nano-technology matrix. We did a lot of R&D and worked on that environment for a full year.

"In the crucial scene, when Carter and Dejah land on the surface of the pyramid, Thern begins to grow beneath their feet and then breaks off the flat surface of the pyramid into a Thern wave. The surface breaks into steps that drop down, and Carter and Dejah move to a blank wall that transforms into a Thern tunnel. That's the point where you'll see more of the digidoubles we made; a handful of wide shots required Carter and Dejah digidoubles, which were hand-animated. As they move into the tunnel, the Thern effect builds around them, leading them deep into the pyramid. At the end of the tunnel is the Thern Sanctuary that also builds itself.

"These growing Thern shots are some of the most complex we did in the movie. I'm very proud of this environment. From a greenscreen room and a little conversation, we came up with a cathedral of blue ivy that builds itself and deconstructs before your eyes. The entire Thern effect system was designed and built from scratch with a combination of Maya, Houdini and custom in-house software. The final system was a semi-automated way to 'grow' Thern into any environment and geometry.

"Early on, via cineSync from the U.S., Andrew looked at our animation test showing how the floor would grow and he said, 'You guys nailed it -- go to the pub.' "

John Carter is now in worldwide release. The official site is here.

The rest of the detailed article from Cinesite's Sue Rowe is at Creative Cow.


cineSync © 2005–2010 RSR
Privacy Statement | Terms & Conditions | Contact Us